Happy New Year!
It’s 2019, and it feels like about a year has passed quickly since I started blogging.
Here, I’ll try writing down my reflections on 2018 and my resolutions for 2019.
Reflecting on 2018
Month | What did I do? |
---|---|
January | Created a custom Alexa skill |
Studied basic deep learning theory | |
February | Attended a machine learning study group |
March | Technical verification of Unreal.js |
April | |
May | Started designing MDToPPTX |
Started using Qt | |
Bought an Oculus Go | |
June | Completed the initial version of MDToPPTX |
July | Started creating the MDToPPTX editor using Xamarin Forms |
August | First Lightning Talk (LT) |
Started using F# | |
September | Worked on Qt3D |
October | Integrated Unreal.js into a development project |
November | Xamarin App development |
December | Started touching Unity |
VR project got approved at work | |
Posted one article to the Unreal Engine 4 (UE4) Advent Calendar 2018 |
Looking back now, this is how it feels. Looking at it this way, I’ve dabbled in many different things. This year, I want to narrow my focus a bit more and develop my strengths.
Also, a big thing for me was speaking in front of people for the first time in August. That experience was significant.
Additionally, due to a confluence of good timing at work, I got the opportunity to do VR development, which I had wanted to try!! It really pays to speak up about what you want to do.
Resolutions for 2019
Succeed in the VR Development Project at Work
Since they bought me high-spec machines and several VR headsets, I really want to achieve some results. I strongly feel like using this opportunity to increase the amount of work I want to do.
Increase Blog Update Frequency
I didn’t give up after three days, but in 2018, the pace was about once a month, so the goal is to make it once a week.
Give Presentations
Last year it was only once, so the goal is two or more times.