Creating a Package for a Custom UE4 Plugin for the Marketplace
Submission to the Marketplace Since the data send/receive plugin ObjectDeliverer I am currently creating for Unreal Engine is aimed for submission to the Marketplace, I tried packaging it once. How To Packaging a UE4 project can be done from the Editor, so I know how to do that, but I had never packaged a Plugin before and wasn’t sure how to do it, so I searched. How To Package Plugins For UE4 Marketplace - Epic Wiki ...